Metaverse Roadmap Inputs Wiki
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Use these wiki pages to make contributions to the Resources pages at MetaverseRoadmap.org.
Metaverse Community Wiki Metaverse-related organizations.
Metaverse Feeds Wiki Games, video, audio, articles, blogs, books and other info sources.
Roadmapping Contributors Wiki For wiki contributors to list themselves for networking and attribution.
Roadmapping Resources Wiki Technology roadmapping resources.
Metaverse Roadmap Inputs
Do you have info or ideas on the future of the 3D-enabled web? Please share them below in the appropriate categories and subcategories. We review these regularly and move whatever is relevant to the Roadmap Inputs section of the roadmap website, MetaverseRoadmap.org. Thank you for contributing to social foresight!
Instructions
- Feel free to add your initials or name and email with your comments.
- Please be concise.
- Where possible, please provide a source citation (URL, article, expert to contact) to go with your input if relevant, free energy so we may check its accuracy and learn more.
Attribution
If you would like to be recognized for your contributions below, please add your name and contact information at the Roadmapping Contributors Wiki, and we will list you under Contributors and Reviewers at MetaverseRoadmap.org. Feel free to let us know if you'd like your email address available there (in a clickable "mailto:" format) or kept private. If you don't specify it will stay private.
I. Industry Conditions
1. History. Relevant facts in the history of metaverse development.
1A. History - Science and Technology
1B. History - Business and Economics
1C. History - Social, Legal and Other
2. Current Conditions. Important current conditions in the metaverse industry.
2A. Current Conditions - Science and Technology
2B. Current Conditions - Business and Economics
2C. Current Conditions - Social, Legal and Other
3. Constants. Important things expected to remain the same.
3A. Constants - Science and Technology
3B. Constants - Business and Economics
3C. Constants - Social, Legal and Other
4. Assumptions. Stated or hidden assumptions of key players.
4A. Assumptions - Science and Technology
4B. Assumptions - Business and Economics
4C. Assumptions - Social, Legal and Other
II. Forecasts
5. Vision Statements. Concise visions for the promise of the 3D web.
5A. Vision Statements - Science and Technology
5B. Vision Statements - Business and Economics
5C. Vision Statements - Social, Legal and Other
6. Plans and Studies. Strategic plans and futures studies in metaverse-relevant domains.
6A. Plans and Studies - Science and Technology
6B. Plans and Studies - Business and Economics
6C. Plans and Studies - Social, Legal and Other
7. Cycles. Metaverse-relevant systems that fluctuate (regularly or irregularly).
7A. Cycles - Science and Technology
7B. Cycles - Business and Economics
7C. Cycles - Social, Legal and Other
8. Trends and Extrapolations. Trend histories and any extrapolations.
8A. Trends and Extrapolations - Science and Technology
8B. Trends and Extrapolations - Business and Economics
8C. Trends and Extrapolations - Social, Legal and Other
9. Predictions. Brief predictive statements made about the future of the industry.
9A. Predictions - Science and Technology
9B. Predictions - Business and Economics
9C. Predictions - Social, Legal and Other
10. Positive (Opportunity) and Mixed (Alternative) Scenarios. Positive or mixed vignettes about the future of 3D web related technology, economic, and social developments.
10A. Positive and Mixed Scenarios - Science and Technology
10B. Positive and Mixed Scenarios - Business and Economics
10C. Positive and Mixed Scenrios - Social, Legal and Other
11. Negative (Warning) Scenarios. Negative or warning vignettes to avoid.
11A. Warning Scenarios - Science and Technology
11B. Warning Scenarios - Business and Economics
11C. Warning Scenarios - Social, Legal and Other
12. Wildcard Scenarios. Wildcard possibilities (Low Probability, High Potential Impact) to be aware of.
12A. Wildcard Scenarios - Science and Technology
12B. Wildcard Scenarios - Business and Economics
12C. Wildcard Scenarios - Social, Legal and Other
13. Headlines. Metaverse-related news headlines we might see in the next ten years, from the highly plausible to the improbable.
13A. Headlines - Science and Technology
13B. Headlines - Business and Economics
13C. Headlines - Social, Legal and Other
III. Issues and Questions
14. Issues and Choices. Issues, tradeoffs, and options for the future of the 3D web.
14A. Issues and Choices - Science and Technology
14B. Issues and Choices - Business and Economics
14C. Issues and Choices - Social, Legal and Other
15. Ideas and Proposals. General ideas and proposals for pathways to the 3D web.
15A. Ideas and Proposals - Science and Technology
15B. Ideas and Proposals - Business and Economics
15C. Ideas and Proposals - Social, Legal and Other
16. Key Uncertainties. Unknowns and controversies to be clarified in the future.
16A. Key Uncertainties - Science and Technology-
16B. Key Uncertainties - Business and Economics
16C. Key Uncertainties - Social, Legal and Other
IV. Problems and Indicators
17. Precompetitive Challenges. Opportunities for precompetitive industry, academic, nonprofit, or social agency collaborative R&D.
17A. Precompetitive Challenges - Science and Technology
17B. Precompetitive Challenges - Business and Economics
17C. Precompetitive Challenges - Social, Legal and Other
18. Competitive Challenges. 3D web research and developments that will likely be achieved in a proprietary, competitive manner.
18A. Competitive Challenges - Science and Technology
18B. Competitive Challenges - Business and Economics
18C. Competitive Challenges - Social, Legal and Other
19. Progress Indicators. Key quantitative and qualitative factors to be monitored in service to healthy, progressive metaverse development.
19A. Progress Indicators - Science and Technology
19B. Progress Indicators - Business and Economics
19C. Progress Indicators - Social, Legal and Other
Visually inclined? See our Scenarios, short animations ASF would like to produce to demonstrate the potential of the emerging 3D web. Let us know how you would improve them, and if you'd like to help in their production.
Thank you for sharing your insights and welcome to the roadmap community!

I'm the author of the first draft of this article, but having written pieces for Wired News for nearly four years now, I know that my readers are usually smarter than I am. Please help.
Nursing Diploma AND teaching degree AND Law schools
contributed by on Jul 28 4:18am
In Canada the latter are provided by the state but are financed primarily by general government revenues, not by fees paid by individuals in relation to the quantities of goods or services produced. Such a definition, though not absolute, does distinguish public ownership from private ownership and other sorts of state activity.
Fast degree AND project management diploma
contributed by on Jul 28 4:19am
This is quite details info on the roadmap. I am sure it will help the reader a lot since it indicate step by step process.
Regards.
online bachelor degree and TV Show.
contributed by on Dec 22 5:13am
<a href="http://www.logoinn.com">Logo Design</a> | <a href="http://www.logoinn.com/web-design/">Logo Designs</a>
contributed by on Apr 15 3:14am